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| 1-In Your Text editor, open the character that has all the hip morphs targets, in this case Victoria VGMT low Res by me. |
| 2-Look for the line: "actor BODY:1" this is situated after the second line that defines the "figureResFile", in this example it is the line n° 294. What you see in your text editor is this: ...actor lToe:1 { storageOffset 0 0 0 geomHandlerGeom 13 lToe } figureResFile :Runtime:Geometries:apgeometrie:blMilWomLoRe.obj actor BODY:1 <--------------------- "this is the line 294 in the Victoria Lo Res cr2" Now you must start a selection from this line. |
| 3-Start the selection and continue up to reach line shown in the figure. The selection must end (in other cr2 characters the number of the line could be different, but the name is identical) |
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| 4-Now you copy the whole selection in the clipboard (Right mouse->"copy") Now open in your text editor the character on which you want to apply the morph targets, in this example we use "DAZ Vicky 1 Low Res" Cr2. (If you want to make a test, it uses the already ready selection what you find in this zip file) SELECTION |
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| 5-Repeat the same selection that you have done before: Start from the line n° 294 ("actor BODY:1") End the selection BEFORE the line n°2462 named "actor abdomen:1" In the DAZ Vicky Low Res, the line with the words "actor abdomen:1" it is the number 2462 because in this character there are not all Vicky Low Res VGMT morphs targets. 6-When you have completed this new selection, PASTE (Right mouse->"Paste") the selection that is memorized
in the clipboard. 7-Save this new file with the extension ".cr2" 8-If you worked well, you will find all the Vicky Lo Res VGMT morphs targets in the new cr2 file. Sorry my English |