Adapt  the genital texture to other Victoria V3 textures

This tutorial is a part of the product Perfect G! for Daz Victoria V3 - by Arduino

Before read this tutorial  you must follow the instructions of the "Remap Daz Voctoria V3 Geometries" and
V3wwg Textures & Morphs Installation  tutorial.

Victoria V3wwg remapped can use any texture created for the Daz V3 default model.
With Photoshop program (or other 2D graphic programs) you can easily create new genital textures for use it together to other V3 textures.

With this tutorial you can create new genital textures and adapt it to other Victoria V3 textures.
In this way you can use the new remapped geometries and the new V3wwg cr2 with any other Victoria texture.
It is not necessary that you are a graphics 2d expert.
What you must make are very simple and it requires few minutes of your time.

In the product there is 1 UV body V3 template 
..Runtime/V3wwgTutorials/texturetutor/APV3wwgBodyTemplate.jpg
and one genital image.
I have included 2 different formats of the genital image:
PSD (Photoshop) 
..Runtime/V3wwgTutorials/texturetutor/Genital_Layers.psd

CPT (COREL PHOTOPAINT)
..Runtime/V3wwgTutorials/texturetutor/Genital_Layers.cpt

I have also included 2 jpg picture for other 2D programs
..Runtime/V3wwgTutorials/texturetutor/Genital_Image.jpg
..Runtime/V3wwgTutorials/texturetutor/Genital_UVMap.jpg
If your 2D graphic program doesn't run the PSD or CPT file format, You can create your "Genital_Layers" image using the two jpg picture.
In this tutorial I use the PHOTOSHOP 6 2D program.

I have chosen use the texture DAZ "V3MapsHi" 

Begin the job...the intention is realize a Genital texture for adapt it to the Daz V3MapsHi body texture.

APV3wwgBodyTemplate.jpg
Genital_Layers.psd / cpt
Open Photoshop program and load the Genital_Layers.psd
..Runtime/V3wwgTutorials/texturetutor/Genital_Layers.psd

Then load the Body template image: APV3wwgBodyTemplate.jpg
..Runtime/V3wwgTutorials/texturetutor/APV3wwgBodyTemplate.jpg

for last load the Daz body Texture: V3BodyMHi.jpg
../Runtime/textures/DAZ/Characters/MilWom/V3Maps/V3BodyMHi.jpg

If your V3 body texture has a different resolution, you owe 
reduce or enlarge the body template for get the same sizes 
of your V3 body texture.

Select menu "Image" option "Image Size..."

Modify "Width" pixels and "Height" pixels for get the 
same dimensions of your V3 body texture.

In this example the texture DAZ "V3MapsHi"  has the 
same dimensions of the "APV3wwgBodyTemplate.jpg" texture. 
It's not necessary any modification.


Select the "Move Tool" and then select the
APV3wwgBodyTemplate.jpg image
Drag the "APV3wwgBodyTemplate.jpg image" above the 
Daz Texture image.

The UV map is now a new Layer (Layer1)

Menu "Select" option "All" ...
...Now press the button "Align verticals centers"
and then press the button "Align horizontal centers"

The Layer1 (the UVMap) is now perfectly aligned to the 
Daz Texture image.

Select the Layer1 (UVMap) and set the Opacity to 24% ...
...Put the "Zoom Tool" in the genital zone
and enlarge the image 300% 
Take the "Polygonal lasso tool" 
Create a mask following the contour of the 
UVMap green part...

...Select the Daz texture "Background" and copy 
the zone contained in the mask...

...Select "Genital_Layers" image and "Paste" the selection...
...In the Genital_Layers image there is a new layer: "Layer1"
the Layer1 is invisible because it is hidden 
under the layer "LABIA"...
...Drag the Layer1 on Top.

Now the Layer1 is visible...

...Select the "Move Tool" and grag the Layer1 in the left 
corner of the image...
...Select the menu "Edit" option" Transform" sub-option ""Scale"...
...Drag the Scaler tool right corner, and enlarge 
the layer1 as show the image of side.

The aloft layer side must go out slightly from the image.

Then confirm pressing the key "return" of your keyboard.

Now move the Layer1 and put it between the layer "LABIA" 
and the layer "SKIN"...
...Select the "Dodge Tool" set Brush = 65 Range="Midtones" and 
Exposure=50%...

Dodge Tool makes brighter an image zone.

(If you use Corel Photopaint, you can use Transparency Tool)


Verify that the Layer1 is selected...

Apply the Dodge tool following the external edge of the 
UVMap in the arrows direction.

Select the "UVMap" layer and set the Opacity = 0%

Then select again the Layer1...

Finish up the image with some touch of Dodge tool 
and save the image
in JPG format file.
Open your Poser program
select your character with the Daz "V3MapsHi" texture 
and load it in the Poser scene

Select the menu "Renedr" option "Material..." 
In the Surface Material window, apply the new genital texture 
to these materials:

V_Clito / V_Internal / V_SmalLab / V_SmalLab_Internal /V_BigLab_Internal / V_SmallLab_External

Apply the white color to each material. 

 

Here the new genital texture render used together to the 
Daz V3MapsHi body texture.
If you have DAZ V3MapsHi texture, you can apply the
Mat pose "DAZ V3MapHiGenitals"  for install the genital texture 
included in the product.

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